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A Big Step for Gaming Market: “GungHo Gamania” Shocked the Game Industry by Joint Venture With Local Company

TAIPEI, TAIWAN — (Marketwired) — 10/22/15 — Gamania shocked the game market again by allying with Japanese game company GungHo to create a joint venture on 22nd October. The win-win cooperation integrated GungHo–s game R&D energy and Gamania–s game publishing power which will bring popular games to Taiwan, Hong Kong, and Macau players. Albert Liu, the CEO of Gamania Group, said, “Both GungHo and Gamania are passionate about games. By integrating the R&D and publishing power of both parties, we hope to create the most influential gaming company in Taiwan and rock the industry.”

Based on two decades of experience in the gaming business, Gamania announced on 22nd October the cooperation with the Japanese game developer GungHo. “Entering the war era of mobile games, we need new breakthroughs and to re-define the rules. As both parties are eager to change the market, the alliance enables us to pass the excellent combat DNA to GungHo Gamania!” said Albert.

GungHo Chairman Kazuki Morishita said, “Albert and I knew each other for years and have been looking for opportunities for cooperation. Gamania is one of the biggest game companies in Taiwan. By working with Gamania, GungHo Gamania will inherit the DNA of both parties and become the most influential company in Taiwan.” GungHo–s title “Puzzle & Dragons” generated millions of downloads in Taiwan and Hong Kong, which shows the potential of the market. “Taiwan is one of Google Play–s world top five markets, and nearly 72% of Taiwan users play mobile games, suggesting a high market potential of mobile games in Taiwan. Also, as consumers in Taiwan are interested in Japanese products, the cooperation will be GungHo–s big step to go global,” said Morishita.

Targeting Taiwan gamers– high interest in Japanese games, “GungHo Gamania” is going to launch the title “Summons Board” for the debut. Having created millions of downloads in Japan, the top 10 game on both iOS and Android platforms is a new-generation chessboard RPG game for players to engage in strategic combats through characters with different specialties to satiate gamers– entertainment ecstasy. The game will be launched at the end of year in Taiwan.

Gamania Digital Entertainment Co., Ltd. (Gamania), founded in 1995, is a major PC online game and digital entertainment corporation headquartered in Taipei, Taiwan. It is the very first Taiwan online game brand expanding globally. To reach the goal of building the biggest internet company in Taiwan, Gamania starts to extend services to emerging trend opportunities. It launched online payment service with GASH, cross-border eCommerce with Jollywiz, streaming media with Coture and crowdfunding with Webackers.

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Jennifer Feng

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