MINNEAPOLIS, MN — (Marketwired) — 05/15/13 — (OTCQB: SOUL), “The Company,” a video and computer games company, announced today that Michael Bolden has joined its Advisory Board. Bolden is a strategy-oriented executive who has led development teams around the world in the creation of video game and interactive entertainment content. He brings to Soul and Vibe-s Advisory Board expertise in business development, content creation and strategic partnering.
Bolden is currently Development Director at Larva Game Studios where he leads a team of 50 artists and programmers and manages the development of original intellectual property (IP) from concept to finished game for console, mobile and personal computer platforms. He is also a Principle at Timeflux Studios where he has consulted on the design and development of nine entertainment and game projects. He was also founding Partner and Studio Head of Pixofactor Entertainment where he oversaw numerous projects for consoles and mobile platforms. As Business Development and Project Director at Stratogon Entertainment, Bolden oversaw several console, PC and mobile game projects. He was also behind the launch of Beyond Digital, a multimedia studio that launched Critical Moves USA, one of the largest motion capture stages in the Midwest.
“We are very excited to have Michael join the Soul and Vibe team. He has tremendous business development experience. He discovers and explores business opportunities with a strategy-oriented mindset. His global network of software developers, service providers, and licensed-brand contacts is a testament to his extraordinary relationship building skills,” stated Soul and Vibe-s CEO and President, Peter Anthony Chiodo (“Tony”). “Michael is also a dynamic creative force with extensive experience creating compelling game concepts and managing their development cycles into finished products. His expertise and relationships will open many development partner and product opportunity doors for the Company.”
Michael Bolden commented, “Soul and Vibe-s multi-platform strategy for developing licensed-brand and original IP games and interactive entertainment content excites me. The Company-s licensed-brand partnerships and publishing licenses are great assets. Through my developer relationships, I-ve identified a number of very immersive and engaging opportunities that could be a great fit for a publisher such as Soul and Vibe. I joined the Advisory Board because I want to help them develop games and entertainment experiences that are as fun to talk about, as they are to play.”
Soul and Vibe Interactive Inc. (also Soul & Vibe Interactive Inc. on ) is a publisher of games and games-related content for consoles, mobile devices, and personal computers addressing a $56 billion market projected to grow to $82 billion by 2015. The Company specializes in the creation of original intellectual properties and has extensive experience licensing world-renowned brands from influential companies. Soul and Vibe has a license agreement with , and game development and publishing agreements for the video game and entertainment system, Windows 8, Windows Live, and Windows Phone from , and the PlayStation® 3 computer entertainment system and PlayStation® Vita (PS Vita) from . Through partnerships with technically sophisticated software developers located all over the world, Soul and Vibe transforms unique concepts into engaging, highly accessible, and affordable games and entertainment experiences. .
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This press release contains information that constitutes forward-looking statements made pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. All statements, trends, analysis, and other information contained in this press release, including words such as “anticipate,” “believe,” “plan,” “estimate,” “expect,” “intend,” and other similar expressions of opinion, constitute forward-looking statements. Any such forward-looking statements involve risks and uncertainties that could cause actual results to differ materially from any future results described within the forward-looking statements. Risk factors that could contribute to such differences include those matters more fully disclosed in the Company-s reports filed with the Securities and Exchange Commission. The forward-looking information provided herein represents the Company-s estimates as of the date of the press release, and subsequent events and developments may cause the Company-s estimates to change. The Company specifically disclaims any obligation to update the forward-looking information in the future. Therefore, this forward-looking information should not be relied upon as representing the Company-s estimates of its future financial performance as of any date subsequent to the date of this press release.
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