REYKJAVIK, ICELAND — (Marketwire) — 12/04/12 — , one of the world-s leading independent game studios and creator of the award-winning massively-multiplayer online game , has deployed its 18th game expansion free of charge to hundreds of thousands of players worldwide.
brings visceral consequences to the massive sci-fi universe, empowering pilots to exact revenge on a much larger scale than ever before. A unique bounty hunting system allows players to exert pressure on adversaries at the alliance, corporation and individual levels, and a new ability to openly sell kill rights means a lot more eye-for-an-eye justice will be had. A reworked “Crimewatch” system makes clear the outcomes of acts both legal and illegal while still leaving limitless choice up to the player who decides to commit them.
In a massive rebalancing effort, every frigate, destroyer and cruiser in will be re-engineered to provide more gameplay options for new players and veterans alike, revitalizing some of the less frequently used hulls.
Each of -s main factions will add a deadly new destroyer to the market with this latest expansion, alongside other new additions: a mining frigate, salvage drones and a micro-jump drive. Further, a situational music system will accompany dozens of revamped sounds in the game. There are also several major changes to the user interface, making more intuitive without sacrificing any of its intricacy and potential.
“The EVE Universe has always been alive, filled with the choices of the hundreds of thousands of pilots who-ve lived in it,” said Jon Lander, Executive Producer of . “With we-ve made many far-reaching changes, and I believe that will feel revitalized as we head into our second decade.”
From NPC artificial intelligence changes to corporation recruitment improvements, is one of the most wide-ranging expansions in -s history, prepping it well for a tenth year of continuous growth.
A complete list of features can be found on the feature page:
The video trailer:
Specific changes coming in can be found in the patch notes:
Developer blogs of the entire development process can be found at
The Museum of Modern Art (MoMA) recently announced plans to add EVE to its permanent collection:
The MoMA installation will feature a collaborative piece created in cooperation with players and highlighting a single day in the history of , December 9, 2012:
is a spectacular, captivating gaming experience where hundreds of thousands of players compete within the same virtual cosmic universe for riches, power, glory and adventure. In , players can create and live out their most virtuous or sinister dreams, piloting starships through a futuristic galaxy featuring a sophisticated, player-run economy and solar systems rife with treasures to be discovered. With professions ranging from commodities trader to mercenary, industrial entrepreneur to pirate, mining engineer to fleet commander and more, players have access to a diverse array of tools and interfaces to forge their own exhilarating path. players can also interact within EVE Gate, a Web-based portal for the community to connect, organize and communicate outside the game itself. Learn more and sign up for a free trial at
CCP is recognized for the creation of revolutionary gaming experiences designed with a unique combination of stunning artistry and advanced technology. Best known as the independent developer and publisher of , the critically acclaimed, space-based massively multiplayer online game (MMO), it has two additional titles now in production: , a dark, immersive MMO based on the legendary roleplaying franchise of the same name; and , the groundbreaking massively multiplayer online first-person shooter (MMOFPS) set in and linked to the universe. Founded in Iceland in 1997, CCP is privately held and has offices in Atlanta, Newcastle, Reykjavik and Shanghai with a datacenter in London. More information can be found at
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